Thursday, October 17, 2013

Creature bust!

Hi. I finished a head sculpt 

This is a tutorial/making of a 3d creature in the game
It go through the process from zbrush, retopo, texturing and a quick maya rendering. 
Hope you like it.

Thursday, October 10, 2013

Shader test in Unity 3D.

Hi. It has been a while since I posted something here. I will try get more stuff up from now on,,,,.
Here is a shader test(visual test) in Unity 3D I did.
I did the modeling, rigging, texturing and the real time shader specifications, set up in unity, and editing,,,Simply I did almost everything but the concept art and posing the characters.

Saturday, April 27, 2013

Dwarf Planets, animated short

Hi. One of the films I worked on this year is finally done.
(after all the technical troubles and errors finally)


The film is animated and rendered in Maya. The whole motivation behind this film was to model a lot of objects and try a lot of funny ideas. I also wanted to try a different rendering engine, V-ray. I will post some production art of the film. Hope you like it.

Color chart(play blast screenshots paint over ) of the film I made 
AFTER the animation was done. 
I used it as a guide for the final rendering.

One of my challenges this year was to make the effect to polygons.
here you see some of the tries.

I wanted to give the objects a paper like look and a stop motion
feel to the animation.
That is why the film runs on 2 frames and has no motion blur.

And Here is the Animatic(story board reel) version of the film. I think it shows my thinking process in the production of this film and also the few changes I made to the final version.

Friday, March 22, 2013

Character Model (collaboration project)


Hi. This is few models I made for a close friend of mine, Ivy Flores.
I modeled after some concept art, in Maya and 3D Coat.  

Tuesday, May 1, 2012

Girl 3D Model

Hi. Here is my challenge to do make a cartoon(?) girl model.


Turntable with two poses.

Topology of all the parts.

Basic modeling was done in Maya, all tweaking,
texture painting, and posing in Zbrush.

Zbrush Practice

Hi. Here is another range experiment I did. It is a creature inspired by 
Ant Watkins. All in Zbrush and Photoshop. It was a good practice.


Turn Sheet.

Passes I exported from Zbrush into Photoshop.

Thursday, March 22, 2012

Modeling Reel

Hi. Here is a modeling reel I tried to put together.
As you can see, I am aiming for cartoon looking models.

The mouse turntable